Your Boost Emblem loadout should consist of 4 Blue and Purple Emblems for better defenses and 2 White Emblems for a bit of HP. Note that you can reposition yourself while you are using Block. The damage you soak up will be converted into extra Attack because of Weakness Policy, giving you additional offense for counter attacks.Įject Button enables you to get a better position to use your moves, making it a must-have battle item. These items increase Snorlax's overall survivability so you can stay in the fight for much longer. This is an all-defensive build designed to put Snorlax in front of its allies as it leads the charge via Heavy Slam and keep enemies at bay using Block.įocus Band and Buddy Barrier allows Snorlax to receive tons of damage from the enemy while protecting allies. The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. Duration of effects on opposing Pokemon increased. ![]() Recharge rate increased from 128s to 111s (-17s). Yawn+: Level learned changed from 14 to 13.įixed the issue where Pokemon put to sleep would not wake up after being attacked. Description for Block+ will also be modified. Shortened the duration from 1 second to 0.8 seconds (-20%).įixed a bug where effects of Block+ was active unintentionally. Block+: Level learned changed from 14 to 13. Heavy Slam+: Level learned changed from 12 to 11.ĭamage decreased from 1806 to 1717 (-5%). Flail+: Level learned changed from 12 to 11.Īlthough the Patch Notes indicated a damage increase, there was no change. ![]() ![]() Bug fixes have been made for the following aspects of this move: actions
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